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Immersive Media Group

Mission

Quality assessment of immersive media, including virtual reality, augmented reality, stereoscopic 3DTV, and multiview.

Goals

Baseline quality assessment of today’s systems

Subjective test methods, presentation requirements, and quality of experience guidelines 

Technologies

Light field processing also called plenoptic (e.g., interactive refocusing, changing point-of-view)

Systems with and without feedback (in response to the viewer’s actions):

Displays ranging from small devices to theater screens

Multiview technologies, including full parallax

Projects

1. VQEG Immersive Media Test Plan

The Immersive Media test is investigating the quality assessment of 360-degree video. The test plan can be found here.\

2. Collaboration with ITU-T SG12, Question 13

A first draft of the proposal for collaboration between VQEG-IMG and ITU Q13/12: https://docs.google.com/document/d/1sJnb2ty1diOflXZgDSE-et9flSkctoTinNlJM9ZLuKQ/edit?usp=sharing\

3. 3DTV Subjective Methods

Project lead: Marcus Barkowsky 

The goal is to define suitable methodologies for subjective quality assessment of stereoscopic 3D video:

This project was instrumental in the development of ITU Recommendations ITU-T Rec. P.914, P.915, and P.916.

Related Activity

MPEG AHG on Quality of Immersive Media

Mandates:

  1. Study existing solutions and solicit inputs related to the quality of immersive media.
  2. Review and document existing methods to assess human perception and reaction to immersive media stimuli.
  3. Study related activities within WG11 (e.g., OMAF, MIV, PCC, test/audio subgroup).

Chairmen: Christian Timmerer, Igor Curcio
Duration: Until the 131st MPEG meeting
Reflector(s): mpeg-i@lists.aau.at
Discussion on Gitlab

History

The immersive media group is the successor to the 3DTV group.